1997 Event Notes

Marysville, November 28th, 1997

A windy, cold and rainy day in true Northwest fashion saw four ships do battle on the pond. The event started out by a tour of the rather large lakes and by the trial running of the partially refitted Warspite. Careful ship handling was demonstrated when the Warspite lost way and had to be pushed gently back to shore by the other ships. Constant wind and rain slowed the preperations but all four ships were ready for battle. "30 seconds to battle" was called and all ships turned and started towards the center. The Montcalm promptly sank and battle was held until she could be retrieved. The three remaining ships fought an indecisive battle until no ammo remained. Soon afterwards the Graf Spee and the Montcalm were back on the water and ready to go. Problems delayed the other ships so the two ships on the water started to battle. Lots of manovering and slow shots were exchanged until no ammo remained and both ships returned to shore. The result was one clean above waterline hit on the Montcalm and one serious dent on the Graf Spee. All ships returned to the water and "2 minutes to battle" was called. The Montcalm turned back towards the center and sank. She was retrieved and battle started. The Montcalm entered the battle a couple of minutes later. This battle found the Graf Spee's pump inoperative and with one or two holes on the forward waterline she soon started to list. The other ships milled around be didn't press the advantage for fear of being hit by others. Eventually the Graf Spee slipped below the surface. The sinking flooded her radio and she was out of action for the rest of the day. The other ships were readied for battle and before battle was called the Montcalm sank. At this point some tatical discussion ensued and a section of the Montcalm's superstructure was removed. After this point, the Montcalm did not sink again. Another sortie was sucessfully completed with indecisive results before the captains decided they were all too wet and cold to continue. It was also decided to wait for warmer weather to resume battling.

Redmond, November 9, 1997

Three ships turned up at a small private pond in Redmond for our second outing. Limited space and clumps of weeds made for tricky navigation. The first two sorties were indecisive and the third ended up with two ships stuck hard in the weeds. Unfortunately, the Montcalm was within range of the Invincible's guns even though both were stuck. The Montcalm was out of action due to run down receiver batteries but the Invincible and the Lutzow headed back out. A close encounter with the weeds slowed the Lutzow down long enough for the Invincible to put a neat row of holes below the waterline. Breaking free of the weeds and pumping water, the Lutzow replyed with with a shot that slipped through a small hole in the Invincible's internal armor and dented the magazine of her sidemount gun so bb's couldn't be loaded. The battle was called due to lack of ammo and both ships prepared to continue the battle. Without the sidemount, the Invincible was not able to cause any more below waterline damage to the Lutzow and her pump easily kept up with the water.

Yakima, October 4, 1997

The four ships from the WCC headed over the mountains to participate in the NW regionals. This was a combined IR/CWCC and Queen's Own event held in Yakima with ships from Oregon, Yakima and Seattle. The pond is an ideal place for combat and the weather was warm and sunny. Five Queen's Own ships hit the water for a series of 3 battles. From three to eight IR/CWCC ships split their time between battling and repairs. The four ships from Seattle and one from Oregon were participating in their first battle. Reliability under fire does not come easily. At the end of the day only a few ships were still fully operational but everyone had a great time. Learning about other ships and ways of solving problems and making new friends are what it's all about. After months of work and learning how to make the various systems work, it is a real thrill to actually engage in battle even if the results from an objective standpoint were dismal. The fun is not in winning but in getting your ship to run and being able to participate. (I must admit that I am biased in the last view. Two sinks, one out of control into the weeds, and one unable to start out of five battles is not a particularly good showing, even at my first battle)